Event Rules
Timeout Rules: If there is a timeout that causes sudden death, the player with the lower percent wins the game. Match communication may take place in the smash.gg match chat or discord.
All match reporting and check-in MUST occur within smash.gg.
Players are expected to be ready to check-in when each round starts.
DQs will be handed out for poor connections. These will be handled by a moderator on a case-by-case basis. Matches will be Best of 3 and best of 5 games will ONLY be all matches within top 8.
No match stalling. You are given 10 minutes to check-in for your match if your match is in winner's bracket and 5 minutes if it is in loser's. Attendees will not ask other competitors to wait for long periods of time
If you or your opponent disconnects from the game, that game is forfeited to the opponent. If you or your opponent disconnects a second time the set will be forfeited and you will be DQ'd.
Match Rules
7 Min DQ Timer
Stock: 3 Timer: 7 minutes Items: Off Hazard Toggle: Off FS Meter: Off Initial Stage Strike Format: 1-2-1 Bans After a Win: 2 Previous Stages MAY be played on during a match
Starters: Battlefield, Final Destination, Town and City, Pokemon Stadium 2, Smashville
Counterpicks: Kalos Pokemon League, Yoshis Story
Winner of the previous game will ban 2 stages Players are allowed to counter pick to a stage that they previously won on