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Summary

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There are currently no Brackets for this event.

We will be using the 2GG SSBU ruleset which is: Stocks: 3 stocks Time Limit: 8:00 minutes Final Smash Meter: OFF Spirits: OFF Damage Handicap: OFF Stage Selection: Anyone Items: OFF and NONE

Stage Morph: OFF
Stage Hazards: OFF
Team Attack: ON
Launch Rate: 1.0x
Underdog Boost: OFF
Pausing: OFF
Score Display: OFF
% Show Damage: Yes
Custom Balance: OFF
Echo Fighters: Separate
Radar: Big
Teammate Highlight: ON
Mii Fighters: All moveset combinations are legal

Ultimate Stagelist

Starters

Battlefield*
Final Destination*
Town And City
Pokémon Stadium 2
Smashville

Counterpicks

Kalos Pokémon League
  • Battlefield and Omega variations of the stages are allowed when a player counterpicks either Battlefield or Final Destination respectively. The Battlefield and Omega forms must be from the list below:

    Arena Ferox Battlefield Castle Siege Corneria Delfino Plaza Dream Land Final Destination Frigate Orpheum Great Plateau Tower Halberd Kalos Pokémon League Kongo Falls Kongo Jungle Lylat Cruise Moray Towers New Donk City Hall Peach’s Castle Pokémon Stadium Pokémon Stadium 2 Reset Bomb Forest Skyworld Smashville Super Happy Tree Suzaku Castle Town & City Umbra Clock Tower Unova Pokémon League Venom Yoshi’s Island (Brawl) Yoshi’s Story

Ultimate Details

Stage Striking: Players/teams eliminate stages from the Starters stagelist until there is one stage remaining. The player who strikes first may be determined by RPS (rock, paper, scissors) best of one. The winning player/team strikes the first stage. Then the other player/team strikes two stages. Then the winning player/team strikes one more stage and the remaining stage is used for the first game of the set.

Stage Bans: After each game of the set, before counterpicking, the player who won the previous game may ban two stages from the stagelist. For Ultimate specifically, these bans are game-long, and do not persist after a single game.

Self-Destruct Moves & Sudden Death: If a game ends with a self-destruct move, the results screen will determine the winner. If a sudden death occurs, a standard sudden death play-off game applies. If a game goes to Sudden Death, the winner is determined by stocks and percentage at the time the game ends. If both players are tied in stocks, the player with the lower percentage is the winner. In the event of a percentage tie, or a game in which both players lose their last stock simultaneously, a 1-stock tiebreaker will be played with a 3-minute time limit. The results of an in-game 300% Sudden Death do not count. If Sudden Death occurs in a Sudden Death game, this process is repeated.