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Summary

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This Tournament is an Official Capcom Pro Tour 2024 Offline Event

PlayStation 5 | Bring Your Own Controller

CPT Offline Tournament Format: All tournaments are Double Elimination. Matches up to Top 8 will be played Best of 3 BATTLEs and matches after Top 8 will be played Best of 5 BATTLEs.

For a comprehensive listing of all Capcom Pro Tour Rules & Requirements, please follow this link: https://sf.esports.capcom.com/cpt/rules/

Overview of CPT 2024 Competition Rules:

  1. Playside Selection Both players must agree on which side of the machine (who will be 1P and who will be 2P) when seated. If no agreement is reached, the players shall follow the instructions of the Tournament Organizer in the online tournament, and in the CPTOffline and CCLCQ, the player who wins by rock-paper-scissors shall choose the side of his/her choice.

  2. CHARACTER SELECTION: There are two methods of selecting characters for offline competitions. Standard and Double Blind. It is understood that if the players do not discuss on the character selection method, the Standard method will be used. If the players cannot reach a consensus on the character selection method, the judges will apply the Double Blind method.

2.1 Standard method Both players will choose the character to use at any given time. This is a free choice. The players choose the character of their choice and begin play. Once either player has finished selecting a character, they can no longer choose to apply the Double Blind method.

2.2. Double Blind method The players must request the Double Blind system in an unambiguous manner before the other player has finished selecting his/her character. If a player wishes to play Double Blind, the player on the left (1P) decides which character he or she will choose, and then overhears his or her choice to the referee. The referee then signals the player on the right (2P) to choose a character. When the player on the right (2P) has made his choice, the Tournament Organizer allows the player on the left (1P) to choose the character that he chose first.

2.3. side & character selection manners The manner is that the player who gets the choice of which side (1P or 2P) to play on chooses his character first. This is just good manners. It does not obligate the players in any way.

    1. Match progression After both players have chosen their characters, the players begin the first BATTLE of the match; at the end of the BATTLE, the following rules apply

3.1. The PLAYER MATCHES ends when either player takes the specified number of BATTLEs.

3.2. Once either player has taken the prescribed number of BATTLEs, the winner of the match reports the result to the referee.

3.3. The player who took the BATTLE does not have the right to change sides; if the player who lost the BATTLE does not wish to move, he may not change sides.

3.4. The player who wins the preceding BATTLE must continue to use the same character and same control type.

3.5. The player who loses the preceding BATTLE may freely choose the next character and control type.

3.6. If a BATTLE ends in a DRAW GAME, the result of that BATTLE shall be null and void, and the BATTLE shall be played again with the same character and control type.

3.7. Controller settings and button configurations can only be changed before the start of the BATTLE.

  1. Reporting rule violations If a player violates the Tournament Rules during the tournament, the following rules will apply to correct the rule violation.

4.1. It is the responsibility of the athlete entering the tournament to discover and immediately report any and all violations of the Tournament Rules to the Tournament Organizers.

4.2. Any rule violations other than during the game must be reported to the Tournament Organizer before the game begins (e.g., a change of character by the player who took the first BATTLE of the match).

4.3. Players may not interrupt a game in progress to address a rule violation other than during the game; interrupting a game in progress to address a rule violation other than during the game shall constitute abandonment of the ROUND by the person who interrupted the game.

4.4. Interrupting a game to report a rule violation is permitted only when such violation occurs during the game.

4.5. If a game in progress is interrupted and a rule violation is pointed out, but it is an error, the person who interrupted the game has abandoned the ROUND.

4.6. Rule violations must be reported at the time they occur. Otherwise, the violation will be considered unexplained.

4.7. The Tournament Organizer may report any rule violation on behalf of the players.

4.8. If the Tournament Organizer interrupts the game and points out a rule violation, which was an error, both players will choose the same character, control type, and side to start the game over with the best possible situation reproduction. In this case, there will be no disqualification.

4.9. Only the Tournament Organizer and the players in the game in question may interrupt a game to point out an infraction.

  1. Dispute 5.1. In the event of any dispute in an online tournament, the players involved must submit screenshots or share videos with the Tournament Organizers.

5.2. CAPCOM will resolve disputes on an individual basis.

  1. Others 6.1. A match cannot be a draw in any tournament.

6.2 The inevitable defeat rule applies. Inevitable defeat means that if a player has properly won the round in question (e.g., with a move to defeat an opponent hit), but pauses before the game has awarded him the victory icon, he still wins the game. A common example of this rule might be a case where player 1 hits player 2 with a Super Arts, but because the Super Arts is a grabbing move, no damage is done until the last hit is processed. In this case, player 2 would still have been properly defeated by ROUND. If there is a disagreement as to whether a technique KO'd the other player, the judges or Tournament Organizers will unpause the match to check the result of the technique, and if the opponent was not knocked down by the technique, the player who interrupted the game play will be considered to have lost the ROUND in question.

6.3. In each tournament, the Tournament Organizer may present additional rules that are not mentioned in these Rules, and players must also follow the additional rules presented by the Tournament Organizer.

6.4 These Rules are intended to make the tournament run as fair and smooth as possible. However, unforeseen circumstances may require special measures, and in such cases, CAPCOM or the Tournament Organizer reserves the right to change any part of the Tournament Rules or exclude players at its sole discretion, for any reason and at any time.