
There are currently no Brackets for this event.

No standings available
Map Pool All maps used in Edmonton direct will be the Blizzard Ladder Map official versions, and will use the maps available on the ladder at the time of a given match.
Map Selection Procedure In all matches, a map veto (removal and pick) procedure is used. The higher seeded player must choose to act as Player A or Player B. In the Open Qualifiers for WCS Winter as well as the WCS Winter Group stages and Round of 8, the higher seeded player will be determined by their placements in the 2018 end-of-year WCS Standings. In the event of a tie, the higher seed will be determined randomly.
Best-of-3 For all Best-of-3 games matches, the following pick-and-veto process will be used: • Player A must veto one map first • Then Player B must veto one map • Player B then picks one map that will be played first • Player A then picks one map that will be played second • Player A then picks one more map to veto • Player B then picks one more map to veto • The game 3 map will be the map that hasn’t been chosen or vetoed