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View all rulesWe will be using the Evo 2019 Rules for Super Smash Bros. Ultimate.
Game Settings: 3 Stock, 7 Minutes Final Smash Meter: Off Spirits: Off Damage Handicap: Off Stage Selection: Anyone Items: Off and None First to: 1 Win Stage Morph: Off Stage Hazards: Off Team Attack: On Launch Rate: 1.0x Underdog Boost: Off Pausing: Off Score Display: Off % Show Damage: Yes Custom Balance: Off Echo Fighters: Separate Radar: Big 2/3 Games, or 3/5 games for Winners Finals, Losers Finals, and Grand Finals. Allowed Controllers: Nintendo GameCube, Nintendo Pro Controller, Nintendo Joy-Con, SmashBox Mii Fighters: All moveset combinations are legal Amiibo’s are banned. Starter stages: Battlefield, Final Destination, Pokémon Stadium 2, Smashville, Town And City Counter-pick stages: Kalos Pokémon League, Lylat Cruise, Yoshi’s Island (Brawl), Yoshi’s Story First stage is decided by (Rock Paper Scissors) best of 1. Winner may choose to either strike a stage first or select a port first. Stages are struck in a P1-P2-P2-P1 order. Following stages decided by winner striking two stages from all stages and then loser choosing. Winning player is not locked into the same character for the next match, but has to pick before loser selects character. You may not pick any stage you have previously won on during the set unless mutually agreed to. You may not play on a stage that is not on the available stages list. This will result in a double disqualification. If a game ends with a self-destruct move, the results screen will determine the winner. Sudden Death with tied percentage/stock will result in a 1 stock/2 minutes playoff match. There will be no loading anything on to the tournament console.