Loading interface...
 Back to overview

Event Rules

While not necessary, we appreciate anyone who joins the Discord (https://discord.gg/Rpf4y3t) for better communication. Thank you!!!!

Stock and time are set to 3 stock and 7 minutes

Starting Stage Picks: Battlefield, FD, Town & City, PS2, SmashVille

Counter Stage Picks: Kalos PL, Yoshi's Story

DQ Timer: Starts at 7 minutes, but timer will be adjusted dynamically for later rounds

Final Smash Meter: Off

Spirits: Off

Damage Handicap: Off

Stage Selection: Choice

Items: Off and None

Match counts will vary depending on the round:

All pools rounds = bo3 Top 16 All Quarters and Semi Finals = bo3 Top 16 Winners Finals = bo5 Top 16 Losers Finals = b05 Top 16 Grand Finals = bo5 with a reset if loser bracket player wins Mods may be present and spectating for Winners, Losers and Grand Finals matches

Stage Morph: Off

Stage Hazards: Off

Team Attack: On

Launch Rate: 1.0x

Underdog Boost: Off

Score Display: Off

% Show Damage: Yes

Custom Balance: Off

Mii Fighters: All moveset combinations are legal

Match Rules

While not necessary, we appreciate anyone who joins the Discord (https://discord.gg/Rpf4y3t) for better communication. Thank you!!!!

Stock and time are set to 3 stock and 7 minutes

Starting Stage Picks: Battlefield, FD, Town & City, PS2, SmashVille

Counter Stage Picks: Kalos PL, Yoshi's Story

DQ Timer: Starts at 7 minutes, but timer will be adjusted dynamically for later rounds

Final Smash Meter: Off

Spirits: Off

Damage Handicap: Off

Stage Selection: Choice

Items: Off and None

Match counts will vary depending on the round:

All pools rounds = bo3 Top 16 All Quarters and Semi Finals = bo3 Top 16 Winners Finals = bo5 Top 16 Losers Finals = b05 Top 16 Grand Finals = bo5 with a reset if loser bracket player wins Mods may be present and spectating for Winners, Losers and Grand Finals matches

Stage Morph: Off

Stage Hazards: Off

Team Attack: On

Launch Rate: 1.0x

Underdog Boost: Off

Score Display: Off

% Show Damage: Yes

Custom Balance: Off

Mii Fighters: All moveset combinations are legal

Tournament Rules

While not necessary, we appreciate anyone who joins the Discord (https://discord.gg/Rpf4y3t) for better communication. Thank you!!!!

Final seeding will be set 15 minutes before Tournament start

  • Stock and time are set to 3 stock and 7 minutes

  • Starting Stage Picks: Battlefield, FD, Town & City, PS2, SmashVille

  • Counter Stage Picks: Kalos PL, Yoshi's Story

  • DQ Timer: Starts at 7 minutes, but timer will be adjusted dynamically for later rounds

  • Final Smash Meter: Off

  • Spirits: Off

  • Damage Handicap: Off

  • Stage Selection: Choice

  • Items: Off and None

  • Match counts will vary depending on the round:

  • All pools rounds = bo3

  • Top 16 All Quarters and Semi Finals = bo3

  • Top 16 Winners Finals = bo5

  • Top 16 Losers Finals = b05

  • Top 16 Grand Finals = bo5 with a reset if loser bracket player wins

Mods may be present and spectating for Winners, Losers and Grand Finals matches

  • Stage Morph: Off

  • Stage Hazards: Off

  • Team Attack: On

  • Launch Rate: 1.0x

  • Underdog Boost: Off

  • Score Display: Off

  • % Show Damage: Yes

  • Custom Balance: Off

  • Mii Fighters: All moveset combinations are legal\

Follow us on Twitter for clips from the tournament Twitter.com/FightingColor