Loading interface...
 Back to overview

Event Rules

Super Smash Brothers Ultimate

Settings 3 stock 7min Stage Hazards Off 2 Bans, no DSR Radar On

Starter Stages Battlefield

Final Destination

Pokemon Stadium 2

Smashville

Town and City

Counter-Pick Stages Kalos Pokemon League

Hallow Bastion

Small Battlefield.

Match Rules

Super Smash Brothers Ultimate

Settings 3 stock 7min Stage Hazards Off 2 Bans, no DSR Radar On

Starter Stages Battlefield

Final Destination

Pokemon Stadium 2

Smashville

Town and City

Counter-Pick Stages Kalos Pokemon League

Hallow Bastion

Small Battlefield.

Tournament Rules

Super Smash Brothers Ultimate

Settings 3 stock 7min Stage Hazards Off 2 Bans, no DSR Radar On

Starter Stages Battlefield

Final Destination

Pokemon Stadium 2

Smashville

Town and City

Counter-Pick Stages Kalos Pokemon League

Hallow Bastion

Small Battlefield.

Rivals of Aether

  1. Match Scheduling Players are required to check in before the event and at the beginning of each round to ensure the tournament goes smoothly. Players should communicate with their opponents and RCS Tournament Organizers during all stages of the event. Tournament Organizers may disqualify players who can not be contacted after the match start time.

  2. Gameplay Rules A. Tournament Type The tournament format is double elimination, meaning each player will have the chance to compete in a minimum of two sets.

B. Game Settings Tournament matches are initiated using default settings (3 stocks, 8:00 minute timer, Aether Stages “OFF”, Turbo Mode “OFF”).

C. Set Format Sets are played in a best two-out-of-three game format until top 8 where we move to best three-out-of-five.

D. Character Selection Characters for the first game are chosen double-blind (at the same time). For successive matches, the winner chooses their character first, and then the loser chooses their character. Characters are chosen before the stage is selected.

If a player wishes to choose a random character, that character may remain unknown to both players until the game starts only if the random character pool includes ALL characters. Players using custom random character pools must determine which character is randomly chosen before proceeding to Stage Selection.

E. Stage Selection When choosing stages, a player cannot return to any stage they have previously won on without the consent of their opponent (modified Dave’s Stupid Rule). Playing a match on a stage where this rule applies without immediately stopping and notifying your opponent that you wish to invoke this rule implies that you have agreed to play on it.

F. Stage Legality All stages available in the game are legal in both singles and doubles. The legal starter stagelist will be displayed in-game. Starter stages include all stages not marked “COUNTERPICK”. Stages are chosen in game one using a 1-1-1-1 striking format. The winner of each game bans 3 stages, not counting those affected by DSR described in Section E.

  1. Reporting Scores After a set is completed players must report their results. If a player disputes a game claiming a win and submits proof of their claim, the other player must submit proof of their claim to avoid an automatic forfeit of the game. Any players found to be submitting false or doctored results will be permanently banned from the RCS.