Event Rules
#EVENT RULES
DOUBLES ONLY
Timeout Rules: If there is a timeout that causes sudden death, the player with the lower percent wins the game. Match communication may take place in the smash.gg match chat or discord.
All match reporting and check-in MUST occur within smash.gg.
Players are expected to be ready to check-in when each round starts.
DQs will be handed out for poor connections. These will be handled by a moderator on a case-by-case basis. Matches will be Best of 3 and best of 5 games will ONLY be Losers and Winners Quarter-Finals, Semi-Finals, Finals, and grand finals if there are over 100 Entries
No match stalling. You are given 7 minutes to check-in for your match. Attendees will not ask other competitors to wait for long periods of time
Whichever color a team decides. They have to stay alts closest to the colours or the exact colour.
Please Make sure that Both Team 1 is P1 P2 & Team 2 is P3 P4
Teams are locked. Replacement are not allowed once the event starts
Match Rules
7 Min DQ Timer
Stock: 3 (Each player) Timer: 7 minutes Items: Off Hazard Toggle: Off FS Meter: Off Initial Stage Strike Format: 1-2-1 Bans After a Win: 2 Team Attack: ON Players are not allowed to counterpick to a stage that they previously won on
Stages Starters: Battlefield Final Destination Pokemon Stadium 2 Smashville Town & City
Counterpick Stages: Yoshi’s Story (Melee) Kalos Pokemon League