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View all rulesThis ruleset is a slightly modified form of The Box ruleset created by rm8
A. Tournament Rules
Set Length
All tournament sets will be a best-of-3 games, until Top 8 at which point tournament sets will be best-of-5 games. Rules below do not change between these two set formats. Entrants from anywhere are allowed to enter.
Set Procedure
Players select their characters. Use Starter Stage Striking to determine the first stage. The players play the first game of the set Winning player of the preceding game bans 2 stages. The losing player of the preceding game picks a stage for the next game, and bans. Both players select their characters for the next game. The next game is played. Repeat Steps all steps for all subsequent games until the set is complete.
Stage Agreement Clause Players may select any stage if they both agree on it.
Double Blind Character Selection Either player may request that a double blind selection occur. In this situation, players announce their character selection through their smash.gg reporting page, then execute in the game.
Stage Striking Player One is determined by Smash.gg. Stages are stuck in a P1-P2-P2-P1 order.
Self-Destruct Moves If a game ends with a self-destruct move, the results screen will determine the winner. If a sudden death occurs, a standard sudden death play-off game applies (see 1.9).
Sudden Death If a game goes to Sudden Death, the winner is determined by stocks and percentage at the time the game ends. If both players are tied in stocks, the player with the lower percentage is the winner. In the event of a percentage tie, or a game in which both players lose their last stock simultaneously, a 1-stock tiebreaker will be played with a 3-minute time limit. The results of an in-game 300% Sudden Death do not count. If Sudden Death occurs in a Sudden Death game, this process is repeated.
Alting You will be immediately disqualified from the tournament if you are found using an alternate tag/tags and/or hide your identity to manipulate the bracket/seeding. This includes multiple registrations to the same event. The only exception to this rule is if the player notifies a TO before prior to the registration end date.
Character Color/Team Color Selection If there is a dispute in character colors or team colors (e.g. both players want to use green Fox), Player One on Smash.gg gets first pick.
Tardiness Anyone who is not present for their set by 10 minutes past the scheduled start time is subject to be disqualified from that set.
Collusion Players suspected of colluding may be immediately disqualified from the tournament. This includes intentionally throwing a game, splitting a payout, or committing any other form of bracket manipulation. The TO reserves the right to deny payout of event winnings to any player suspected of colluding.
Misinterpretation/Misconfiguration Games or sets are not to be replayed due to a misinterpretation of the rules OR misconfiguration of game settings, excluding player-specific settings, unless both players agree to the replay. It is the players’ responsibilities to ask the TO for any clarification of the rule set in the event of a disagreement, and the outcome of a game or set will not be changed after the fact unless under extreme circumstances, judgment reserved for tournament staff.
In the event players begin a game with misconfigured player-specific controls (controller settings, etc.), players may not back out of a game to correct their settings once ten seconds have passed, unless the opponent agrees. After this time limit has passed, if the opponent does not agree to reset the match, players must use their misconfigured settings, subject to tournament staff discretion.
Final Rulings If any unforeseen situations occur, judgment of tournament staff is final. Rules may be altered between phases of a tournament in the best interests of the event.
B. Game Rules Game Settings
Stock and time are set to 3 stock and 7 minutes for Singles and Doubles Final Smash Meter: Off Spirits: Off Damage Handicap: Off Stage Selection: Anyone Items: Off and None First to: 1 Win Stage Morph: Off Stage Hazards: Off Team Attack: On Launch Rate: 1.0x Underdog Boost: Off Pausing: Off Score Display: Off % Show Damage: Yes Custom Balance: Off Echo Fighters: Separate Radar: Big Teammate Highlight: On Mii Fighters: All moveset combinations are legal Stage List
Starter Stages Battlefield* Final Destination* Town & City Pokémon Stadium 2 Smashville
Counterpick Stages Kalos Pokémon League Small Battlefield Yoshi’s Story
If both players agree to play on an alternative form of Final Destination or Battlefield, then they may do so. Additional Rules
Starter Stage Striking Players may strike from the legal stages (each person strikes stages in a P1-P2-P2-P1 format) to determine the starting stage for the first game. If Battlefield or Final Destination is chosen, a variation of the stage may be agreed on. If there is a dispute about what form to play it on, you must select the default version of the stage.
Counterpick Stage Banning After each game of the set, before counterpicking, the player who won the previous game may ban two stages from the full stage list. These bans do not persist throughout the set. The loser of the previous game then chooses from the remaining stages, barring any those that that player has won on previously in that set. If Final Destination or Battlefield is chosen as a counterpick, a variant may be chosen by the loser of the previous game.
Stage Clause A player may not pick any stage they previously won on during the set.
Mii Fighter Clause Mii Fighters should be named after the combination of special moves chosen, listed in the format “XXXX.” Any combination of moves may be used, but any movesets that any player may want to use during a set must be created before the set begins, and revealed to the opponent.
Patch The Box will use whatever patch is currently live. Players are assumed to have all patching completed before their first set.