Event Rules
PlayStation 5/PC | Bring Your Own Controller
- Double Elimination
- Game settings: Rounds: 2 out of 3 Rounds per game, 99 Seconds Time Limit, Control Type: Modern or Classic, motion blur OFF, Input delay reduction ON, Players must set Button Release On or Off before a match in the main menu
- 2/3 Rounds per Game
- 2/3 Games per Set
- 3/5 Games for all Sets in Winners, Losers & Grand Finals
- Winner must keep character
- Losing player may switch character
- Dynamic control type is banned
- Random stage select (players may opt for an agreed stage)
- Training Room stage is banned from Tournament Play
- If a banned stage is randomly selected, repeat random stage selection process until a tournament legal stage appears
- In the event of a tied Match declared by a “Double K.O.” on the Game screen, the Match will not be scored and both Players will replay the tied Match with the same character selections and stage.
Tournament Rules
Code of Conduct
We have a zero tolerance policy toward violence, threats of violence, intimidation, inappropriate contact, harassment (sexual or otherwise), and other forms of personal misconduct. Any incident or threat of violence, harassment, aggressive intimidation, or inappropriate contact of any kind will result in a minimum 1-event to lifetime attendance ban.
TL;DR Don't be a jerk, be nice and have fun. If someone asks you to stop, please do so.
Controllers
Controllers must be plugged in, regardless if they offer wireless or not. In the event your playing on a console instead of a PC, you MUST desync your controller. Failure to do so might result in a round loss or DQ.
Turbo and program (macro) functions in all controllers are banned. In-game macros are allowed (Dash button in Guilty Gear: Strive is acceptable, a macro doing two forward inputs is not). If you are caught using them you will be disqualified for cheating. Only allowed to have one button per input. You cannot have two L1 buttons for example. If your found to have it, your controller will be DQ'ed and you must play with another controller.
Bugs and Glitches
Intentionally triggering a bug or glitch that stops the game from being played counts as a loss for the triggering player. Discovering a bug or glitch in tournament does not count as a loss. Attempting to repeat it in same said match will count as a loss UNLESS it doesn't crash or break the "rules" of the game being played. (Ruby Heart Freeze Glitch in MVC2 is a loss, Infinites are a tactic, learn the Iron Man MVC2 combo)