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Summary

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There are currently no Brackets for this event.

Venue/Entry Information:

  • $5 Venue Fee, $5 for Prize Pool
  • $2 Discount to Venue Fee if we may use your Adapter, Switch, and/or game! $5 discount if it is a full set up (no monitor required) Every tournament we will also take any donations for the American Cancer Society. We like to try to make our Smash Bros. tournament scene be a positive force in the fight against cancer.

Prizes:

  • 1st Place: 60% of Entry Fees
  • 2nd Place: 25% of Entry Fees
  • 3rd Place: 15% of Entry Fees

Controller Information:

  • GameCube controllers will be available to rent for an additional $2. Limited quantity available.
  • All controllers are permitted unless they produce an undue advantage compared to an original Switch or GameCube controller (such as an AutoFire button). If you are unsure please speak to a Tournament Official. In general, allowed Controllers include Nintendo GameCube, Nintendo Pro Controller, Nintendo Joy-Con, SmashBox.
  • We highly suggest that all wireless pro controllers have USB cables to expedite the syncing process and to make sure they maintain battery.
  • We also highly suggest that players use wired controllers so transition between matches moves more smoothly. If you drop out please make sure your controller does not cause any interference. This means not pressing a single button during someone else’s match.
  • Players are expected to come with fully charged controllers if they are wireless. You can charge your controllers on the Switches but please note that you would be fully liable for them.

Rules/In-Game Settings:

  • 3 Stock, 7 Minutes
  • Final Smash Meter: Off,
  • Stage Selection: Anyone
  • Items: Off and None
  • Stage Morph: Off
  • Stage Hazards: Off
  • Underdog Boost: Off
  • Pausing: Off
  • Score Display: Off
  • % Show Damage: Yes
  • Custom Balance: Off
  • Echo Fighters: Separate
  • Radar: Big
  • Best 2 out of 3 Games. Double Elimination
  • Winner’s Finals, Loser’s Bracket, and Grand Finals will all be best of 5. Please note that Winner’s and Loser’s Finals may be reduced to Best of 3 if venue is facing a time constraint.

Additional Rules:

  • Mii Fighters are allowed in all variations. Players that make Mii Fighters have a maximum of 2 minutes to create their movesets. DLC fighters are legal unless they have only been out for a week or less.
  • Players cannot load anything onto the consoles such as mods, speakers, etc...
  • If a game ends with a self-destruct move, the results screen will determine the winner.
  • Sudden Death with tied percentage/stock will result in a 1 stock/2 minutes playoff match.
  • If you are 5 minutes late for your set you will receive an automatic disqualification.
  • Collusion is cheating. Players suspected of collusion will be disqualified from the tournament and possible future tournaments, as well as receive no refund and no payout from the event. This includes intentionally throwing a game, pot splitting, or committing any form of bracket manipulation.

Spirit of the Game/Player Behavior:

  • Players must abide by the Spirit of the Game (no pun intended). Players are expected to show good sportsmanship to other competitors. We do not wish to ever make this an unwelcome venue to any player!
  • Players are expected to adhere to our venue and tournament rules. If a player behaves in a manner that is deemed detrimental or disrespectful to our community or staff, that player will be excused from the venue and in some instances, banned from our venue. This includes but not limited to yelling/fighting with other players or Tournament Officials, coming to the venue visibly intoxicated or otherwise under the influence, intentionally damaging store or customer property, etc.

Starter Stages:

  • Battlefield
  • Final Destination
  • Pokemon Stadium 2
  • Smashville
  • Town & City

Counterpick:

  • Kalos Pokemon League
  • Lylat Cruise
  • Yoshi’s Island (Brawl)
  • Yoshi’s Story

Stage Selection and Character Selection Rules:

  • 1st stage selection is determined by Rock-Paper-Scissors (Best of 1). Winner may choose to stage strike first or to select a controller port first. Stage striking follows a P1-P2-P2-P1 order.
  • Following stages decided by winner striking two stages from all stages and then loser choosing.
  • Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
  • You may not pick any stage you have previously won on during the set unless mutually agreed to.
  • You may not play on a stage that is not on the available stages list. This will result in a double disqualification.