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Event Rules
Format
- Click here for a link to tables that show how rounds and difficulty ranges are distributed among the phases.
Picks and Bans
- Picks and bans will work on a Striking system
- Players will both roll in #referee-den, highest roll gets pick of first or second ban
- The referee will then provide a list
- Players will take turns banning a map until one map is left, this will be the map for the first match
- The loser of each match picks the next map until there is a winner
- We will let you know when if we are/aren’t receiving your stream
- When you have completed a map, stay on the results screen until told by a referee that you are okay to move on
- Unnecessary toxicity will result in an immediate DQ
- Any decision made by a TO or Referee is final, arguing will result in further actions outside of the tournament such as a kick or ban from SpinShare
Discrepancies
- In the event of a tie or double fail in any round, a random decider map will be pulled from the full map pool of the current round
- In the event of a hardware lag-spike (visible to those spectating) that causes a noticeable score difference, the player who experienced the lag spike can choose to replay the round, with the other player being allowed to do a second run and take the higher of their scores
- Only one lag-reset per song is permitted
- In the event that a player is unable to stream their matches, they will be DQ’d from the tourney after being given adequate time to resolve issues
- In the event that a player changes their in-game settings to something unreasonable, they will be DQ’d.
- In the event that a player cannot make the next round of the tourney due to scheduling, a decided match will be replayed between previously eliminated contenders
- In the event that a player has an incorrect chart, they will be given one reset per match, any further incorrect charts in a match will result in an immediate point loss
Match Rules
Click here
Tournament Rules
Format
- Click here for a link to tables that show how rounds and difficulty ranges are distributed among the phases.
Picks and Bans
- Picks and bans will work on a Striking system
- Players will both roll in #referee-den, highest roll gets pick of first or second ban
- The referee will then provide a list
- Players will take turns banning a map until one map is left, this will be the map for the first match
- The loser of each match picks the next map until there is a winner
- We will let you know when if we are/aren’t receiving your stream
- When you have completed a map, stay on the results screen until told by a referee that you are okay to move on
- Unnecessary toxicity will result in an immediate DQ
- Any decision made by a TO or Referee is final, arguing will result in further actions outside of the tournament such as a kick or ban from SpinShare
Discrepancies
- In the event of a tie or double fail in any round, a random decider map will be pulled from the full map pool of the current round
- In the event of a hardware lag-spike (visible to those spectating) that causes a noticeable score difference, the player who experienced the lag spike can choose to replay the round, with the other player being allowed to do a second run and take the higher of their scores
- Only one lag-reset per song is permitted
- In the event that a player is unable to stream their matches, they will be DQ’d from the tourney after being given adequate time to resolve issues
- In the event that a player changes their in-game settings to something unreasonable, they will be DQ’d.
- In the event that a player cannot make the next round of the tourney due to scheduling, a decided match will be replayed between previously eliminated contenders
- In the event that a player has an incorrect chart, they will be given one reset per match, any further incorrect charts in a match will result in an immediate point loss