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Event Rules

O--O--O--O--O--O--Event Rules--O--O--O--O--O--O

Starter Stages:

  • Battlefield
  • Final Destination
  • Town And City
  • Pokémon Stadium 2
  • Smashville

Counterpick Stages:

  • Kalos Pokémon League
  • Lylat Cruise
  • Yoshi’s Story

Game Settings:

  • Stock and time are set to 3 stock and 7 minutes
  • Final Smash Meter: Off
  • Spirits: Off
  • Damage Handicap: Off
  • Stage Selection: Anyone
  • Items: Off and None
  • Stage Morph: Off
  • Stage Hazards: Off
  • Team Attack: On
  • Launch Rate: 1.0x
  • Underdog Boost: Off
  • Pausing: Off
  • Score Display: Off
  • Show Damage: Yes
  • Custom Balance: Off
  • Echo Fighters: Separate
  • Radar: Big
  • Teammate Highlight: On
  • Mii Fighters: All moveset combinations are legal

Sudden Death:

If a game goes to Sudden Death, the winner is determined by stocks and percentage at the time the game ends. If both players are tied in stocks, the player with the lower percentage is the winner. In the event of a percentage tie, or a game in which both players lose their last stock simultaneously, a 1-stock tiebreaker will be played with a 3-minute time limit. The results of an in-game 300% Sudden Death do not count. If Sudden Death occurs in a Sudden Death game, this process is repeated.

Set Lengths:

All matches will be played as Best Of Three throughout the entire tournament until, the top 8 bracket, where all matches will be played Best Of Five.

WIFI:

Must have a LAN adaptor or a stable connection, if there is lag in a match that is affecting is making the match barely playable you/your opponent can request a moderator to do a lag test at any time where each of you will join the moderators arena at a separate time to see who is causing the lag. The person who is found to be causing the lag will be disqualified.

O--O---O--O--O--O--O--O--O--O--O--O--O--~O

Match Rules

O--O--O--O--O--O--Match Rules--O--O--O--O--O--O

Game Settings:

  • Stock and time are set to 3 stock and 7 minutes for Singles
  • Final Smash Meter: Off
  • Spirits: Off
  • Damage Handicap: Off
  • Stage Selection: Anyone
  • Items: Off and None
  • Stage Morph: Off
  • Stage Hazards: Off
  • Team Attack: On
  • Launch Rate: 1.0x
  • Underdog Boost: Off
  • Pausing: Off
  • Score Display: Off
  • Show Damage: Yes
  • Custom Balance: Off
  • Echo Fighters: Separate
  • Radar: Big
  • Teammate Highlight: On
  • Mii Fighters: All moveset combinations are legal

Starter Stages:

  • Battlefield
  • Final Destination
  • Town & City
  • Pokémon Stadium 2
  • Smashville

Counterpick Stages:

  • Kalos Pokémon League
  • Lylat Cruise
  • Yoshi’s Story

O--O---O--O--O--O--O--O--O--O--O--O--O--~O

Tournament Rules

O--O--O--O--The Great Garlic Showdown Ruleset--O--O--O--O

Starter Stages:

  • Battlefield
  • Final Destination
  • Town And City
  • Pokémon Stadium 2
  • Smashville

Counterpick Stages:

  • Kalos Pokémon League
  • Lylat Cruise
  • Yoshi’s Story

Game Settings:

  • Stock and time are set to 3 stock and 7 minutes
  • Final Smash Meter: Off
  • Spirits: Off
  • Damage Handicap: Off
  • Stage Selection: Anyone
  • Items: Off and None
  • Stage Morph: Off
  • Stage Hazards: Off
  • Team Attack: On
  • Launch Rate: 1.0x
  • Underdog Boost: Off
  • Pausing: Off
  • Score Display: Off
  • Show Damage: Yes
  • Custom Balance: Off
  • Echo Fighters: Separate
  • Radar: Big
  • Teammate Highlight: On
  • Mii Fighters: All moveset combinations are legal

Sudden Death:

If a game goes to Sudden Death, the winner is determined by stocks and percentage at the time the game ends. If both players are tied in stocks, the player with the lower percentage is the winner. In the event of a percentage tie, or a game in which both players lose their last stock simultaneously, a 1-stock tiebreaker will be played with a 3-minute time limit. The results of an in-game 300% Sudden Death do not count. If Sudden Death occurs in a Sudden Death game, this process is repeated.

Set Lengths:

All matches will be played as Best Of Three throughout the entire tournament until, the top 8 bracket, where all matches will be played Best Of Five.

WIFI:

Must have a LAN adaptor or a stable connection, if there is lag in a match that is affecting is making the match barely playable you/your opponent can request a moderator to do a lag test at any time where each of you will join the moderators arena at a separate time to see who is causing the lag. The person who is found to be causing the lag will be disqualified.

O--O---O--O--O--O--O--O--O--O--O--O--O--~O