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Event Rules
TOURNAMENT RULESET
All players participating in the tournament should create a in-game ruleset with the following rules.
General Settings
Ruleset Name: Winter Smasherland
- Style: Stock
- Stock: 3
- Time Limit: 8:00
- FS Meter: Off
- Spirits: Off
- Damage Handicap: Off
- Stage Selection: Choose
- Items: Set None & None Frequency
Advanced
- Stage Hazards: Off
- Underdog Boost: Off
- Launch Rate: 1.0x
- Stage Morph: Off
Mii Fighters with any combination is allowed for play. Amiibo figures are banned from play.
STAGES
STARTER
- Battlefield*
- Final Destination*
- Town and City
- Pokémon Stadium 2
- Smashville
COUNTERPICK
- Kalos Pokémon League
- Lylat Cruise
- Yoshi’s Island (Brawl)
- Yoshi’s Story
(*) = Battlefield and Omega variations of the stages are allowed when a player counterpicks either Battlefield or Final Destination respectively. The Battlefield and Omega forms must be from the list below:
- Arena Ferox
- Battlefield
- Castle Siege
- Corneria
- Delfino Plaza
- Dream Land
- Final Destination
- Frigate Orpheum
- Great Plateau Tower
- Halberd
- Kalos Pokémon League
- Kongo Falls
- Kongo Jungle
- Lylat Cruise
- Moray Towers
- New Donk City Hall
- Peach’s Castle
- Pokémon Stadium
- Pokémon Stadium 2
- Reset Bomb Forest
- Skyworld
- Smashville
- Super Happy Tree
- Suzaku Castle
- Town and City
- Umbra Clock Tower
- Unova Pokémon League
- Venom
- Yoshi’s Island (Brawl)
- Yoshi’s Story
CREATING THE ARENA
Before toggling the ruleset with the arena settings, have the following settings before doing so.
General Settings
- Visibility: Public (have a password enabled though)
- Format: 1-on-1
- Rules: Winter Smasherland ruleset (3 Stock - 8:00)
- Rotation: Doesn't matter, players can change their characters freely
More Settings
- Max Players: 2
- Stage: Choose
- Spirits: Off
Match Rules
- Anyone who is not present for their set by 10 minutes (5 minutes in Loser's Bracket and Top 8) past the scheduled start time is subject to a total disqualification from the match.
- In the event of a tie, players must play a tiebreaking match of 1 stock / 2 minutes. Sudden Death does NOT determine the winner.